Age of Dragons Who's online Play now

Start playing

Connect, make a character, and find your feet in Krynn.

Connect

You play in a MUD client: a program that connects to the game, shows you what's around you, and sends what you type. Point one at:

  • MudletWindows, Mac and Linux. Free, with maps and scripting.
  • MUSHclientWindows. Free and long-standing.
  • TinTin++Runs in a terminal on Mac and Linux.
  • TelnetOn most computers already: telnet ageofdragonsmud.com 4000

Read, then type

Everything in Krynn arrives as text. Walking north from the door of the Inn of the Last Home in Solace looks like this:

You answer with commands: north to walk, look to see the room again, say hello to speak.

Make a character

Type a new name at the login prompt. The Master of Past and Present then walks you through your sex, race, alignment and class; type help and a topic at any step to read more first. Read up on the races and classes beforehand if you like: not every race can follow every class.

The staff approve each new character, looking for a fitting name and a description of how your character looks. Worth reading before you start: Descriptions, Role Playing, Intro, Policies.

Your first hour

Help for new players

Also: New

First of all I'd like to welcome you to our great mud, Age of Dragons. We hope you will find it an enjoyable place to spend your leisure time. Before you start though, there are a few things you should do. The first thing a player should do is turn on autoexits and the display by typing "autoexit" and "display all". General help for getting started will be given here. The first thing you should do is take a look at the city map you have in your possession upon starting. This will tell you where the major landmarks of the city are located. Next, go to the Central Plaza where the fountain is located if you are not already there, and read the sign there. The signs will give more descriptive help for new players of the specific cities, including detailed descriptions of most landmarks. Once you've finished reading that, refer to your map and go visit the respective shops. You will probably want to buy a few more pieces of armor and possibly a new weapon as well. Alternatively, you can use the 'kit' command. Don't forget to make sure you have plenty of food and water. While not necessary, ensuring you are full and non-thirsty will increase the rate at which you regain lost hit or move points. Once you've equipped yourself to a satisfactory extent, or as much as you can afford to, you should head to one of the low level zones. These are located on the map and described on the city plaza signs. You may also refer to "help areas", or type areas, and check out the zones there. You can find the closest direct path to an area using the findzone command. Finally you may want to turn on some of the other 'quality of life' enhancements, such as autoloot, autogold and autoassist. These will ensure you automatically loot items from your kills, coins from your kills, and automatically join the battle whenever someone you are grouped with, and in the same room as you, enters or starts a battle.

It is also extremely important that you read all of the help files in the main help screen (type "help" by itself). In addition to those, please read the following help files, that dictate certain unique aspects of our mud.

There is a special channel in the game meant strictly for new players. Please see "help prayer" for information about this channel.

HELP INTRO - Information on introductions (people you know).
HELP CHAT - Information on the global chat channel.
HELP RENT - Information on saving equipment.
HELP EGO - Information on equipment value and limits.
HELP ROLEPLAYING - Information on Role Playing.
HELP DRAGONLANCE - Information on Dragonlance.
HELP CONCLAVE OF WIZARDS - Information for mages.
HELP GODS OF KRYNN - Information about the Gods of Krynn.
HELP DEVOTE - Info on devoting yourself to a God, and its benefits.
HELP COINS - Information on the monetary system.
HELP ALIGNMENT - Information on the various alignments.
HELP MEM - Vital information for spellcasters.
HELP TICK - Definition of a game hour.
HELP AREAS - List of the various zones on the mud.
HELP PALANTHAS - Information to help you get started in Palanthas.
HELP SANCTION - Information to help you get started in Sanction.
HELP SOLACE - Information to help you get started in Solace.
HELP SKILLS - Information on player skills.
HELP SPELLS - Information on player spells.

If you meet anyone during your travels, try to spark up a conversation with them, role play a bit. This is after all a social game, and many believe that two heads are better than one. In any event, be careful, have fun, and if all else fails.... blame it on Uncle Trapspringer.